A school project where we in teams were to create a film for an NGO, in this case the danish Verdens Skove (Forests of the World).
I had the role of CG Artist and Pipeline Manager. I did an amount of the asset production (modeling, texturing, shading, rigging) – and the shot production of the shots pictured (layout/previs, set dressing, lighting, rendering, compositing).
Software:
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Maya for modeling, rigging, scene setup, lighting
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Zbrush for sculpting
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Mari for texturing
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Vray (maya) for rendering
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Nuke for compositing